Select a monster to see teams where monster is used in defenses and/or counters.
Name: Zephicus
Element: Wind
Archetype: HP
Family: Charger Shark
Natural Stars:
 
Stat Base
HP 10,215
Attack 604
Defense 527
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the Attack Speed of ally monsters with Wind attribute by 23%.

1/6
Lunging Wave
Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Drive
Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance.
(Reusable in 3 turns)
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/3
Spiritism
Calls upon the power of the sea to increase the Attack Power and Attack Speed for 3 turns. You instantly gain another turn after using this ability.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Self
Effect
Additional
Turn
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