Select a monster to see teams where monster is used in defenses and/or counters.
Name: Neal
Element: Light
Archetype: Support
Family:
Natural Stars:
 
Stat Base
HP 11,040
Attack 714
Defense 582
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Resistance of ally monsters by 20%.

1/3
Light Hurricane
Attacks the enemy 3 times with a whirling storm of light. Stuns the enemy for 1 turn with a 60% chance.
Damage +15%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.4*{ATK} x3

1/3
Purify
Removes all harmful effects on the target ally and recovers the ally's HP by 20% of your MAX HP.
(Reusable in 2 turns)
Recovery +5%
Recovery +15%
 
Skill
Effects:
Cleanse
Single
Target
Heal
 
Scales With: MAX HP
 
Multiplier Formula: 0.2*{MAX HP}

1/1
Holy Shield
Removes the ally's harmful effect, makes the ally invincible and grants immunity for 2 turns each.
(Reusable in 4 turns)
 
Skill
Effects:
Cleanse
Single
Target
VeromosNealRamagos
Veromos Neal Ramagos
Leader Skill:
Increase the HP of ally monsters by 33%.
Contributed By: Neartv on 07/06/2024 01:36 AM UTC
JamireWater Homunculus(Attack)Neal
COUNTER
KhmunVigorSon Zhang Lao
DEFENSE
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us