Leader Skill: Increase the HP of ally monsters in the Arena by 44%.
1/4
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Light] is automatically activated if the enemy dies.
Damage +10% Damage +10% Damage +10%
Skill Effects:
Reduce Cooltime
On Death
Self Effect
Additional Attack
Single Target
Increase Cooltime
Scales With: ATK
Multiplier Formula: 4.1*{ATK} + 180
1/5
Seal of Light
Attacks the enemy to increase its chances of landing a Glancing Hit and Silence the enemy for 2 turns each. The enemy under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. The damage is proportionate to the enemy's MAX HP.
(Reusable in 3 turns)
Multiplier Formula: 4.8*{ATK} + 0.11*{Target MAX HP}
1/1
God's Shield (Passive)
Calls upon the power of the divine shield, gaining immunity against all harmful effects. Additionally, the chance of allies receiving a Critical Hit is reduced by 15%. The effect is not accumulated with other critical hit reduction effects. [Automatic Effect]