Stat | Base |
---|---|
HP | 10,710 |
Attack | 681 |
Defense | 747 |
Speed | 116 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
11/27/2024 |
![]() Akroma |
S3
![]() |
[Effect added] When allies are hit by a non-critical attack, increases your Attack Bar by 5% (up to 20%) |
03/28/2023 |
![]() Akroma |
S2
![]() |
[Effect added] Increases the enemy's chances of landing a Glancing Hit for 2 turns |
03/30/2022 |
![]() Akroma |
S2
![]() |
Damage increased by approximately 7% |
10/03/2021 |
![]() Akroma |
S2
![]() |
Decreased cooldown time by 1 turn (4 turns 3 turns) |
10/03/2021 |
![]() Akroma |
S1
![]() |
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
10/03/2021 |
![]() Akroma |
S3
![]() |
The chance of allies receiving a Critical Hit is reduced by 30% 15% |
03/13/2020 |
![]() Akroma |
S1
![]() |
Fixed an issue of the damage not being applied properly when an additional hit is
made with counterattacks |
05/28/2019 |
![]() Akroma |
S3
![]() |
The chance of allies receiving a Critical Hit is reduced by 15% 30% |
04/13/2015 |
![]() Akroma |
S3
![]() |
The skill will now additionally decrease the chances of allies receiving Critical Hits by 15%. |
04/13/2015 |
![]() Akroma |
S2
![]() |
Instead of increasing the target's chance of landing a Glancing Hit for 2 turns, the skill will now prevent the target from using skills for 2 turns. |