Stat | Base |
---|---|
HP | 9,885 |
Attack | 911 |
Defense | 571 |
Speed | 95 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
07/28/2023 |
![]() Taor |
S3
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Decreases the Attack Bar of enemies other than the selected enemy target by 100% Decreases the Attack Bar of enemies including the selected enemy target by 100% |
09/28/2022 |
![]() Taor |
S2
![]() |
The attack will always land as a Critical Hit if the target is under inability effects
The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours |
03/30/2022 |
![]() Taor |
S2
![]() |
[Effect added] Always land a critical hit when you attack the enemy under inability effects |
11/29/2021 |
![]() Taor |
S3
![]() |
[Skill activation condition changed]
Freezes for 1 turn Guarantees to freeze the targeted enemy for 1 turn (resistance ignored) |
11/29/2021 |
![]() Taor |
S1
![]() |
[Effect added] The damage increases as the enemy's HP status decreases |
01/15/2021 |
![]() Taor |
S3
![]() |
Decreases Attack Bar by 50% 100% |
03/13/2020 |
![]() Taor |
S3
![]() |
[Effect added] Reduces the Attack Bar of other enemies except the enemy target by 50% |
10/29/2019 |
![]() Taor |
S3
![]() |
Damage increased by 18% |
01/30/2015 |
![]() Taor |
S3
![]() |
Damage increased by 10% |
01/30/2015 |
![]() Taor |
S1
![]() |
Damage decreased by 5% |
09/27/2014 |
![]() Taor |
S3
![]() |
Cooltime decreased by 1 |
07/18/2014 |
![]() Taor |
S2
![]() |
Damage increased by about 13%, cooltime decreased by 1 turn |