Leader Skill: Increase the Defense of ally monsters with Light attribute by 50%.
1/5
Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Damage +5% Damage +5% Damage +10% Damage +10%
Skill Effects:
Single Target
On Crit
Scales With: ATK
Multiplier Formula: 4.3*{ATK}
1/6
Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies.
(Reusable in 4 turns)
King's Rage (Passive)
Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked and increases the enemy's chances of landing a Glancing Hit for 1 turn when counterattacking with the effect of [King's Rage]. Afterwards, you go under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]