Select a monster to see teams where monster is used in defenses and/or counters.
Name: Irène
Element: Water
Archetype: Support
Family: Devil Maiden
Natural Stars:
 
Stat Base
HP 11,850
Attack 736
Defense 615
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 40%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the Accuracy of ally monsters in the Arena by 55%.

1/7
Go Demon!
Attacks the enemy to increase its chances of landing a Glancing Hit for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/3
Mischievous Trap
Grants the Reflect Harmful Effect on the ally target for 2 turns, and the ally goes under the Threat state while the enemy attacks with a single-target skill 2 times. The target under Reflect Harmful Effect reflects harmful effects excluding inability effects.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Single
Target

1/3
Bind: Demon Bag
Steals 1 beneficial effect from the enemy, absorbs all Attack Bar and leaves the target out of the battle to decrease its HP by 5% whenever the enemy and ally's turn ends. This effect lasts for 10 turns, and its duration is decreased by 1 turn if the caster gets attacked. This skill can be only used on one Monster at a time.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Demon
Bag
Single
Target
Remove
Buff
Self
Effect
Absorb
ATB
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Sorry, no defenses or counters have been entered for the searched criteria.

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