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Collaboration: Jujutsu Kaisen
Water Yuji Itadori
Name: Mark
Element: Water
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 10,215
Attack 834
Defense 626
Speed 104
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters in Guild Content by 28%.

1/5
Threefold Attack
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x3

1/7
Exorcist Consecutive Kicks
Attacks the enemy 4 times, with the first 3 hits each having a 50% chance to leave a Branding Effect for 2 turns and the last hit destroying the enemy's MAX HP by 100% of the damage dealt. The following hit deals 20% more damage if you land a Critical Hit.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +10%
Damage +10%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Destroy
HP
Increase
Damage
 
Scales With: ATK
 
Multiplier Formula: 1.2*{ATK} x4

1/1
Soul Attack (Passive)
Ignores all effects that resist death when you attack the enemy on your turn. The target defeated by your attack cannot be revived during battle. In addition, creates a shield on yourself equal to the damage dealt for 3 turns when you defeat the enemy. [Automatic Effect]
 
Skill
Effects:
Ignores
Resist Death
Single
Target
Anti-Revive
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 69
Date Monster Skill Change
01/24/2025 Mark
Mark
S2
Exorcist Consecutive Kicks
Exorcist Consecutive Kicks
The damage of the final hit will increase by 13%
11/27/2024 Mark
Mark
S3
Soul Attack (Passive)
Soul Attack (Passive)
[Effect added] Upon defeating an enemy, creates a shield on yourself equal to the damage dealt for 3 turns
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