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Collaboration: Demon Slayer
Name: Wind Gyomei Himejima
Element: Wind
Archetype: Defense
Family:
Natural Stars:
 
Stat Base
HP 10,380
Attack 626
Defense 823
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters by 33%.

1/5
Flail Axe Strike
Attacks the enemy to destroy their MAX HP by 25% of the damage dealt. This attack will deal more damage according to your Defense.
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Destroy
HP
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.9*{ATK} + 2.6*{DEF}

1/6
Stone Skin
Attacks all enemies 4 times to deal damage proportionate to your Defense, with each hit removing 1 beneficial effect with a 25% chance and provoking them with a 25% chance.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
 
Scales With: DEF
 
Multiplier Formula: 0.85*{DEF} x4

1/3
Strongest Demon Slayer (Passive)
Becomes immune to Defense decreasing effects. Decreases the Attack Power of the target for 1 turn with a 50% chance when attacking the enemy. [Automatic Effect]
Effect Rate +10%
Effect Rate +10%
 
Skill
Effects:
Immune
to Defense Decreasing Effects
Self
Effect
Single
Target
No
Damage
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: N/A
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