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Collaboration: TEKKEN 8
Name: Wind Jin Kazama
Element: Wind
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 10,050
Attack 856
Defense 615
Speed 103
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters in the Arena by 38%.

1/6
Evil Intent
Attacks the enemy 3 times to inflict Continuous Damage for 1 turn with a 30% chance each.
Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x3

1/6
Corpse Crusher
Attacks all enemies to decrease their Attack Bar by 30% with a 50% chance and decrease their Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
AOE
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/3
Hellfire Trespass Slayer
Attacks the enemy 5 times. Each hit grants Oblivion for 2 turns and decreases the target's Attack Power for 2 turns. Deals additional damage in proportion to the difference between your Attack Power and the target's.
(Reusable in 5 turns)
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Increase
Damage
 
Scales With: ATK
 
Multiplier Formula: 1.6*{ATK} x5
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 36
Date Monster Skill Change
08/13/2025 Wind Jin Kazama
Wind Jin Kazama
S3
Hellfire Trespass Slayer
Hellfire Trespass Slayer
(As-is) Attacks the enemy 5 times. Each hit grants Oblivion for 2 turns and decreases the target's Attack Power for 2 turns. Deals additional damage to the difference between your Attack Power and the target's.
(To-be) Attacks the enemy 5 times. Each hit grants Oblivion for 2 turns and decreases the target's Attack Power for 2 turns. Deals additional damage in proportion to the difference between your Attack Power and the target's.
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