Stat | Base |
---|---|
HP | 10,050 |
Attack | 845 |
Defense | 626 |
Speed | 100 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
10/15/2025 |
![]() 570RM |
S3
![]() |
(As-is) Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition, damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (To-be) Offsets all incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition, damage increases by 20% for each harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] |
09/29/2025 |
![]() 570RM |
S3
![]() |
(As-is) Offsets the incoming damage that may cause you to die, and reflects 100% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (To-be) Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] |