Select a monster to see teams where monster is used in defenses and/or counters.
Name: Alesia
Element: Light
Archetype: Attack
Family: Cyborg
Natural Stars:
 
Stat Base
HP 9,885
Attack 769
Defense 549
Speed 104
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the HP of ally monsters in Guild Content by 33%.

1/6
Flying Kick
Attacks the enemy to decrease the Defense for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/6
Crescent Kick
Attacks the enemy to deal damage that ignores all damage reduction effects. The target defeated by this attack cannot be revived during the battle.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
Anti-Revive
 
Scales With: ATK
 
Multiplier Formula: 6.0*{ATK}

1/1
Inverted Output (Passive)
Attack Power, Defense, and Attack Speed decreasing effects granted on yourself will be changed. If you get Decrease Attack Power, your Attack Power increases by 50%, if you get Decrease Defense, your Defense increases by 70%, and if you get Decrease Attack Speed, your Attack Speed increases by 30%. [Automatic Effect]
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us