Fire
| Stat | Base |
|---|---|
| HP | 10,545 |
| Attack | 823 |
| Defense | 615 |
| Speed | 111 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2022 |
Brandia |
S3
|
The inflicted damage is increased by 30% 40% for each harmful effect or beneficial effect of the enemy |
| 03/30/2021 |
Brandia |
S2
|
[Effect added] Your Attack Bar increases by 10% per harmful effect granted on the enemy |
| 03/30/2021 |
Brandia |
S1
|
Decreases the Defense with a 30% 50% chance |
| 01/07/2020 |
Brandia |
S3
|
[Effect changed]
Inflicted damage is increased by 30% for each harmful effect of the enemy. Inflicted damage is increased by 30% for each harmful effect or beneficial effect of the enemy. |
| 10/29/2019 |
Brandia |
S2
|
Damage increased by 18% |
| 08/30/2018 |
Brandia |
S3
|
Decreases the cooldown time by 1 turn (5 turns 4 turns) |
| 08/30/2017 |
Brandia |
S3
|
[Effect added] Targets that have immunity against sleep will be inflicted with 50% more damage |
| 08/30/2017 |
Brandia |
S2
|
[Skill Modification]
Previously: Creates a shield that's proportionate to your level to protect all allies for 2 turns and weakens the Attack Power of all enemies for 2 turns with an 80% chance. Changed to: Attacks all enemies to decrease their Attack Power and increases the enemy's chance to land a Glancing Hit for 2 turns with an 80% chance each. |
| 08/27/2016 |
Brandia |
S3
|
Removes up to 2 harmful effects on the target after the attack Puts the target to sleep for 2 turns after the attack |
| 03/31/2016 |
Brandia |
S3
|
[Effect removed] The skill will no longer remove stun and freeze effects. |
| 03/31/2016 |
Brandia |
S2
|
Cooldown reduced by 1 turn. (4 3 turns) |