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Name: Dark Homunculus(Support)
Element: Dark
Archetype: Support
Family: Homunculus(Support)
Natural Stars:
 
Stat Base
HP 12,345
Attack 692
Defense 626
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/6
Mana Shock
Uses Mana to attack the enemy and inflict damage.
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/6
Operation Support
Recovers an ally's HP by 20%.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.2*{Target MAX HP} (Fixed)

1/3
Protection Field
Creates a shield that absorbs damage proportionate to your level on all allies and increases their Defense for 2 turns.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Scales With: Attacker's Level
 
Multiplier Formula: 110.0*{Attacker's Level}

1/1
Magic Power Explosion II (Passive)
Revives with 50% HP when you're inflicted with fatal damage, and resets the skill cooldown time of all skills and falls under the Magic Power Explosion state for 2 turns. You'll be uncontrollable under the Magic Power Explosion state and be defeated when the effect ends. [Automatic Effect]
(Reusable in 10 turns)
 
Skill
Effects:
Revive
On Death
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,973
Date Monster Skill Change
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Thunderbolt (Passive)
Thunderbolt (Passive)
Lv.3 Harmful Effect Rate +5% +10%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Thunderbolt (Passive)
Thunderbolt (Passive)
Lv.3 Harmful Effect Rate +5% +10%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Shock Wave
Shock Wave
[Effect added] Decreases the Attack Speed for 2 turns with a 30% chance.
Stun chance 25% 30%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Lockdown
Lockdown
Puts the enemy to sleep for 3 turns. Puts the enemy to sleep for 3 turns. (The sleep effect can't be resisted.)
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Unbalanced Field
Unbalanced Field
Increases the skill cooldown time of all enemies by 1 turn 2 turns
Decreases the skill cooldown time of all allies by 1 turn by 2 turns
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Delta - Ruin
Operation Delta - Ruin
The amount of HP that decreases proportionate to the no. of turns of the harmful effects increased by 15%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Delta - Chain
Operation Delta - Chain
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Delta
Operation Delta
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Gamma - Control
Operation Gamma - Control
Beneficial effect removing chance 50% 75%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Gamma - Weaken
Operation Gamma - Weaken
Beneficial effect removing chance 50% 75%
11/09/2019 Dark Homunculus(Support)
Dark Homunculus(Support)
S-1
Operation Gamma
Operation Gamma
Beneficial effect removing chance 50% 75%
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