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Collaboration: Demon Slayer
Name: Fire Inosuke Hashibira
Element: Fire
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 10,380
Attack 823
Defense 626
Speed 104
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters in the Arena by 38%.

1/7
Comin' Through
Attacks the enemy to stun for 1 turn with a 30% chance.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/6
Devour
Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance. The damage increases according to your current HP.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
AOE
 
Scales With: ATK and Current HP %
 
Multiplier Formula: {ATK}*(1.6*{Current HP %} + 3.4)

1/2
King of the Mountain (Passive)
Decreases your chance of being granted with harmful effects by 35% and decreases the duration of harmful effects on you by 1 turn. This effect does not accumulate, and the duration of harmful effects does not fall below 1 turn. Additionally, recovers your HP by 15% when your turn begins. [Automatic Effect]
Recovery +20%
 
Skill
Effects:
Decrease
Harmful Effect Chance
Self
Effect
Decrease
Debuff Duration
Heal
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
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