Select a monster to see teams where monster is used in defenses and/or counters.
Name: Gamir
Element: Wind
Archetype: Attack
Family: Hellhound
Natural Stars:
 
Stat Base
HP 6,915
Attack 790
Defense 395
Speed 113
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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1/7
Bite
Bites your enemy and recovers 30% of the inflicted damage.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Self-Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/5
Double Attack
Bites your enemy continuously to inflict great damage.
(Reusable in 3 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK} x2

1/1
Enrage (Passive)
The lower your HP, the higher your Attack Power will be. [Automatic Effect]
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