Select a monster to see teams where monster is used in defenses and/or counters.
Name: Gangchun
Element: Water
Archetype: Attack
Family: Beast Hunter
Natural Stars:
 
Stat Base
HP 8,400
Attack 703
Defense 549
Speed 100
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the HP of ally monsters in the Arena by 21%.

1/6
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.1*{ATK}

1/5
Aim Head
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
(Reusable in 3 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Debuff
Bonus Damage
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 5.5*{ATK}

1/1
Master of Hunting (Passive)
Weakens the enemy's Defense for 1 turn if you attack the enemy with no beneficial effects and freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]
 
Skill
Effects:
Single
Target
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.18.0 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us