Select a monster to see teams where monster is used in defenses and/or counters.
Name: Geoffrey
Element: Fire
Archetype: Defense
Family: Viking
Natural Stars:
 
Stat Base
HP 8,565
Attack 571
Defense 670
Speed 97
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters by 15%.

1/8
Throwing Axe
Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +10%
Damage +10%
Effect Rate +20%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/5
Crushing Armor
Attacks an enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK and Current HP %
 
Multiplier Formula: {ATK}*(3.5*{Current HP %} + 4.0)

1/1
Marauder (Passive)
Recovers HP by 30% of the inflicted damage and steals one beneficial effect. [Automatic Effect]
 
Skill
Effects:
Self-Heal
Self
Effect
Steal
Buff
Single
Target
No Results Found.
GeoffreyJeanRiley
COUNTER
KhmunXing ZheHarmonia
DEFENSE
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