Select a monster to see teams where monster is used in defenses and/or counters.
Name: Igmanodon
Element: Fire
Archetype: Defense
Family: Lizardman
Natural Stars:
 
Stat Base
HP 8,730
Attack 582
Defense 648
Speed 103
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!

1/7
Poisonous Teeth
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts continuous damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Damage +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 0.8*{ATK} + 1.3*{DEF} x2

1/5
Destructive Blow
This attack deals more damages as your HP becomes lower. Blocks the enemy from getting beneficial effects for 2 turns with a 75% chance. The damage increases according to your Defense.
(Reusable in 3 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: Current HP % and DEF
 
Multiplier Formula: {DEF}*(8.5 - 3.0*{Current HP %})

1/1
Brutal Skin (Passive)
Decreases the chances of being attacked with a Critical Hit by 50%. The attacker cannot be granted with beneficial effects for 1 turn when you are attacked. [Automatic Effect]
 
Skill
Effects:
Single
Target
Self
Effect
No Results Found.
ChasunTheomarsIgmanodon
COUNTER
LouiseJunoShi Hou
DEFENSE
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us