Stat | Base |
---|---|
HP | 9,885 |
Attack | 769 |
Defense | 549 |
Speed | 106 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
05/30/2023 |
![]() Isael |
S3
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Damage that's proportionate to enemies' Attack Speed and your Attack Power Your Attack Power
If the enemy is under Sleep, the attack will deal 50% more damage deal damage that ignores 50% of the enemy's Defense |
03/13/2020 |
![]() Isael |
S3
![]() |
Deals damage proportionate to enemies' MAX HP Deals damage proportionate to
enemies' Attack Speed |
01/07/2020 |
![]() Isael |
S2
![]() |
(Changing the beneficial effect to harmful effect) effect will be activated with a Glancing
Hit attack |
03/30/2019 |
![]() Isael |
S3
![]() |
[Effect added] If the enemy is under Sleep, this attack will deal 50% more damage. |
03/30/2019 |
![]() Isael |
S2
![]() |
Stuns the target for 1 turn Puts the target to Sleep for 2 turns |
06/03/2017 |
![]() Isael |
S3
![]() |
[Effect added] Attacks without waking up the enemy that's under Sleep. |
06/03/2017 |
![]() Isael |
S2
![]() |
[Skill Modification]
Previously: Attacks the enemy, transfers up to 2 harmful effects you're currently under, and heals yourself for 30% of the damage dealt with this attack. The damage of this attack increases as the enemy's HP gets lower. Changed to: Attacks without waking up the enemy that's under Sleep. Replaces up to 3 beneficial effects granted on the target with Stun, Increased chances of missing, and Decrease DEF Effects. |
06/03/2017 |
![]() Isael |
S1
![]() |
[Effect added] Attacks without waking up the enemy that's under Sleep.
Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack. |
10/30/2015 |
![]() Isael |
S2
![]() |
The skill will now additionally transfer up to 2 harmful effects on your Monster to the enemy target. |
10/30/2015 |
![]() Isael |
S3
![]() |
Damage has been increased by 10%. |
01/30/2015 |
![]() Isael |
S3
![]() |
Damage increased by 21% |
10/25/2014 |
![]() Isael |
S1
![]() |
[Effect added] New effect to increase the attack gauge by 50% when the sleep effect is activated |