Select a monster to see teams where monster is used in defenses and/or counters.
Name: Jessica
Element: Light
Archetype: Defense
Family: Devil Maiden
Natural Stars:
 
Stat Base
HP 10,050
Attack 725
Defense 747
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the HP of ally monsters in the Arena by 44%.

1/7
Go Demon!
Attacks the enemy to increase its chances of landing a Glancing Hit for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Here Comes the Ghosts!
Spooky ghosts appear from the bag to attack all enemies 2 times. Each attack removes 1 beneficial effect with a 50% chance and decreases the enemies' Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turns)
Damage +10%
Effect Rate +10%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK} x2

1/1
Blessing of Curse (Passive)
For every harmful effect granted on yourself, the damage dealt is increased by 20% and the damage taken is decreased by 5%. Grants one of the harmful effects granted on yourself to the target when attacking. In addition, ignores all the harmful effects granted on yourself and gains immunity against the Oblivion effect. [Automatic Effect]
 
Skill
Effects:
Increase
Damage
Self
Effect
Decrease
Damage
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us