Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2025 |
Lexy |
S3
|
Fixed an issue where the amount of HP recovered from Recovery effects was decreased in duplicate. |
| 01/24/2025 |
Lexy |
S3
|
[Effect added] Increases your Attack Bar by 15%, up to 60%, whenever an enemy recovers HP |
| 03/28/2023 |
Lexy |
Leader Skill Added | Increases the HP of ally Monsters by 25%. |
| 11/28/2022 |
Lexy |
S3
|
The effect activates if the enemies recover HP 7 times 5 times
Passive effect: Inflicts damage that ignores Defense |
| 03/30/2021 |
Lexy |
S3
|
[Skill changed]
(As-is) Decreases the damage that all other ally Monsters receive by 15%, and decreases the recovery amount of every Monster on the battlefield by 50%. This effect doesn't accumulate with other damage reduction effect skills. [Automatic Effect] [To-be] Decreases the HP recovery amount that all Monsters receive by 50%. If the enemies recover HP 10 times, you will inflict damage that ignores the enemy's Defense on your next turn. [Automatic Effect] |
| 09/28/2020 |
Lexy |
S3
|
Fixed an issue of the skill icon not showing up properly when the monster uses the vampire skill while the [Deadly Seduction] is applied |
| 07/29/2019 |
Lexy |
S1
|
Increased damage by 11%. |
| 04/27/2018 |
Lexy |
S2
|
[Effect added] Silences the target for 2 turns with a 75% chance |
| 03/31/2016 |
Lexy |
S2
|
Brands the target with a 50% chance 75% chance |
| 03/31/2016 |
Lexy |
S1
|
Damage increased by 6%. |