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Collaboration: Demon Slayer
Name: Light Tanjiro Kamado
Element: Light
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 10,215
Attack 867
Defense 593
Speed 103
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters by 35%.

1/5
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Damage +5%
Damage +5%
Effect Rate +20%
Damage +20%
 
Skill
Effects:
Single
Target
Increase
Damage
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Ignore
DEF
Single
Target
Increase
ATB
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.2*{ATK}

1/3
Sun Halo Dragon
Attacks all enemies 3 times to leave a Branding effect for 2 turns. Recovers your HP by 10% when attacked by an enemy while [Sun Halo Dragon] is on cooldown.
(Reusable in 5 turns)
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.5*{ATK} x3
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
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