Light
| Stat | Base |
|---|---|
| HP | 10,875 |
| Attack | 703 |
| Defense | 714 |
| Speed | 100 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 25% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 09/29/2025 |
Mortera |
S3
|
(As-is) Each time an ally is granted with a harmful effect, the Attack Bar of the affected ally increases by 20%, up to 60%. [Automatic Effect] (To-be) Removes 1 harmful effect granted on yourself at the start of your turn. Each time an ally is granted with a harmful effect, increases the Attack Bar of the affected ally and yourself by 20%, up to 60%. This effect does not apply to allies with the same skill. [Automatic Effect] |
| 07/20/2025 |
Mortera |
S2
|
(As-is) Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance. (To-be) Removes all beneficial effects granted on the selected enemy target, and then attacks all enemies with an attack that deals more damage according to your MAX HP to stun them for 1 turn with a 50% chance. Enemies defeated by this attack and enemies already defeated when this attack is used cannot be revived during battle. |
| 03/30/2025 |
Mortera |
S3
|
[Percentage changed] Each time an ally is granted with harmful effect, the
Attack Bar of the affected ally increases by 10%, up to 30% by 20%, up to 60% |
| 03/30/2025 |
Mortera |
S1
|
[Effect added] Inflicts damage that increases according to your MAX HP |