Water
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2025 |
Parjanya |
S3
|
Fixed an issue where the Attack Bar increasing effect did not activate when the skill's cooldown was increased |
| 01/24/2025 |
Parjanya |
S3
|
Fixed an issue where, if the skill was on cooldown prior to entering the Thunderer state, the Monster could not revive even after the skill became ready following the transformation |
| 09/29/2024 |
Parjanya |
S3
|
Decreases the damage you take from provoked enemies by 50% Increases your Attack Bar by 15% if you get attacked during the enemies' turn |
| 03/27/2024 |
Parjanya |
S4
|
[Effect added] Decreases the skill cooldown of [The Sea Thunderer] by 2 turns each when you are not under the Thunderer state |