Select a monster to see teams where monster is used in defenses and/or counters.
Name: Pigma
Element: Wind
Archetype: Defense
Family: Imp Champion
Natural Stars:
 
Stat Base
HP 9,060
Attack 593
Defense 615
Speed 102
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/5
Spear Charge
Charges towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack Power for 2 turns if you get a Critical Hit.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
On Crit
Self
Effect
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/4
Defensive Formation
Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns.
(Reusable in 4 turns)
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Self-Heal
Self
Effect

1/1
Storm Warrior (Passive)
Embraces the power of thunder, granting all attacks a 50% chance to stun the target. Stuns the target with a 100% chance if you get a Critical Hit. [Automatic Effect]
 
Skill
Effects:
On Crit
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