Select a monster to see teams where monster is used in defenses and/or counters.
Name: Ragion
Element: Wind
Archetype: Defense
Family: Golem
Natural Stars:
 
Stat Base
HP 10,215
Attack 428
Defense 703
Speed 92
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the HP of ally monsters with Wind attribute by 30%.

1/7
Impact
Unleashes a shock wave that has a 25% chance to stun and a 10% chance to provoke the enemy. This attack will deal more damage according to your Defense.
Effect Rate +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.5*{DEF}

1/2
Iron Defense
Increases Defense for 3 turns and gives you Immunity against harmful effects. Additionally your Attack Bar increases by 50%.
(Reusable in 5 turns)
Cooltime Turn -1
 
Skill
Effects:
Self
Effect
Increase
ATB

1/1
Patrol (Passive)
Decreases the inflicted damage by 15% and counterattacks with a 20% chance. [Automatic Effect]
 
Skill
Effects:
Decrease
Damage
Self
Effect
Single
Target
No Results Found.
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