Stat | Base |
---|---|
HP | 10,050 |
Attack | 856 |
Defense | 615 |
Speed | 104 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
11/28/2022 |
![]() Raki |
S2
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When the attack lands as a Critical Hit, your Attack Bar increases by 10% 15% |
09/28/2022 |
![]() Raki |
S3
![]() |
Attacks 2 times 4 times (The total damage increased by approx. 7%) |
03/30/2022 |
![]() Raki |
S3
![]() |
You'll be immune (Endure effect) to death for 1 turn if you defeat the enemy with this attack
Gain Endure effect for 1 turn without condition |
03/30/2021 |
![]() Raki |
S3
![]() |
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
01/07/2020 |
![]() Raki |
S3
![]() |
[Effect added] Inflicts damage which ignores all effects that resist death. |
07/04/2018 |
![]() Raki |
S3
![]() |
[Effect added] Attack won't land as Glancing Hits. |
11/29/2017 |
![]() Raki |
S3
![]() |
[Effect added] Becomes immune to death for 1 turn when you defeat the enemy |
06/03/2017 |
![]() Raki |
S2
![]() |
[Effect added] Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. |
10/30/2015 |
![]() Raki |
S3
![]() |
The cooltime has been reduced by 1 turn. (5 turns 4 turns) |
07/01/2015 |
![]() Raki |
S2
![]() |
Chance to weaken Defense has been increased from 30% to 50%. |
01/30/2015 |
![]() Raki |
S3
![]() |
Damage increased by 5% |