Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/24/2025 |
Raki |
S2
|
The maximum Attack Bar increase from this skill can now exceed 100%. |
| 07/20/2025 |
Raki |
S3
|
[Effect added] Grants Endure on yourself for 2 turns if the target is defeated. |
| 11/28/2022 |
Raki |
S2
|
When the attack lands as a Critical Hit, your Attack Bar increases by 10% 15% |
| 09/28/2022 |
Raki |
S3
|
Attacks 2 times 4 times (The total damage increased by approx. 7%) |
| 03/30/2022 |
Raki |
S3
|
You'll be immune (Endure effect) to death for 1 turn if you defeat the enemy with this attack
Gain Endure effect for 1 turn without condition |
| 03/30/2021 |
Raki |
S3
|
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
| 01/07/2020 |
Raki |
S3
|
[Effect added] Inflicts damage which ignores all effects that resist death. |
| 07/04/2018 |
Raki |
S3
|
[Effect added] Attack won't land as Glancing Hits. |
| 11/29/2017 |
Raki |
S3
|
[Effect added] Becomes immune to death for 1 turn when you defeat the enemy |
| 06/03/2017 |
Raki |
S2
|
[Effect added] Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. |
| 10/30/2015 |
Raki |
S3
|
The cooltime has been reduced by 1 turn. (5 turns 4 turns) |
| 07/01/2015 |
Raki |
S2
|
Chance to weaken Defense has been increased from 30% to 50%. |
| 01/30/2015 |
Raki |
S3
|
Damage increased by 5% |