Select a monster to see teams where monster is used in defenses and/or counters.
Name: Shamar
Element: Light
Archetype: Attack
Family: Hellhound
Natural Stars:
 
Stat Base
HP 8,235
Attack 725
Defense 373
Speed 111
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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1/7
Bite
Bites your enemy and recovers 30% of the inflicted damage.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Self-Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/5
Double Attack
Bites your enemy continuously to inflict great damage.
(Reusable in 3 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK} x2

1/4
Clash
Attacks and stuns the enemy for 1 turn and reduces their Attack Speed for 2 turns.
(Reusable in 5 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 7.0*{ATK}
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