Aim Head
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
(Reusable in 3 turns)
Destruction Wedge
Attacks the enemy with an arrow that can't be removed and removes all beneficial effects granted on the enemy, weakens Defense for 2 turns and increases the chances of landing a glancing hit for 2 turns with a 90% chance each. In addition, increases your Attack Bar by 50% if you attack with a Critical Hit.
(Reusable in 5 turns)