Select a monster to see teams where monster is used in defenses and/or counters.
Name: Wind Homunculus(Attack)
Element: Wind
Archetype: Attack
Family: Homunculus(Attack)
Natural Stars:
 
Stat Base
HP 9,555
Attack 845
Defense 659
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%

1/5
Magic Ray
Attacks the enemy with the power of condensed magic.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/6
Magic Bullet
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Scales With: ATK
 
Multiplier Formula: 5.8*{ATK}

1/5
Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy.
(Reusable in 5 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Scales With: ATK
 
Multiplier Formula: 8.0*{ATK}

1/1
Magic Power Explosion (Passive)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends. [Automatic Effect]
(Reusable in 10 turns)
 
Skill
Effects:
Revive
On Death
Self
Effect
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