Select a monster to see teams where monster is used in defenses and/or counters.
Name: Xiao Chun
Element: Fire
Archetype: Attack
Family: Drunken Master
Natural Stars:
 
Stat Base
HP 8,565
Attack 747
Defense 494
Speed 99
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Attack Power of ally monsters in Guild Content by 21%.

1/6
Rolling Punch
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Single
Target
Ignore
DEF
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK}

1/5
Drunken Kick
Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Additional
Attack
Self
Effect
Random
 
Scales With: ATK
 
Multiplier Formula: 2.0*{ATK} x3

1/5
Tiger Punch
Attacks the enemy 2 times and increases the Attack Power of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
AOE
Additional
Attack
Single
Target
Random
 
Scales With: ATK
 
Multiplier Formula: 4.0*{ATK} x2
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.18.0 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us