Stat | Base |
---|---|
HP | 11,040 |
Attack | 780 |
Defense | 626 |
Speed | 100 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
11/27/2024 |
![]() Zenisek |
S1
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Recovery amount: 15% 10% |
01/30/2024 |
![]() Zenisek |
S1
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Lv. 2 Damage +5% (No change)
Lv. 3 Damage +5% Damage +10% Lv. 4 Recovery +5% Damage +10% Lv. 5 Damage +5% Recovery +10% Lv. 6 Damage +5% Damage +10% Lv. 7 Damage +10% Recovery +10% |
01/30/2024 |
![]() Zenisek |
S1
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Increases your Attack Bar by 20% after attacking Recovers the HP of the ally with the worst HP condition by 15% after attacking |
05/30/2023 |
![]() Zenisek |
S3
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(As-is) Removes all harmful effects of an ally under inability effects at the start of each turn. The removal prioritizes the ally with the most harmful effects. [Automatic Effect] (To-be) You will gain immunity against Attack Bar decreasing effects. In addition, removes all inability effects on the allies at the start of each turn, and increases the Attack Bar of the allies with the removed inability effects by 30%. [Automatic Effect] |
05/30/2023 |
![]() Zenisek |
S2
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Stun with a 50% 100% chance |