Dark
| Stat | Base |
|---|---|
| HP | 10,710 |
| Attack | 790 |
| Defense | 637 |
| Speed | 95 |
| Crit Rate | 30% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/29/2024 |
Zeratu |
S3
|
[Effect added] Recovers HP by 10% when the turn ends |
| 05/29/2024 |
Zeratu |
S3
|
Removes 1 beneficial effect of the enemy target when you land a Critical Hit Removes 1 beneficial effect with no specific conditions |
| 05/30/2022 |
Zeratu |
S3
|
[Effect added] Removes a beneficial effect from the enemy target if you get a Critical Hit |
| 11/29/2021 |
Zeratu |
S1
|
[Effect added] The damage increases as the enemy's HP status decreases |
| 06/29/2020 |
Zeratu |
Awakening Effect Changed | Increases Resistance by 25% Increases Critical Rate by 15% |
| 03/13/2020 |
Zeratu |
S3
|
Fixed an issue of the damage not being applied properly when an additional hit is
made with counterattacks |
| 01/30/2015 |
Zeratu |
S1
|
Damage increased by 9% |