Select a monster to see teams where monster is used in defenses and/or counters.
Name: Iron
Element: Fire
Archetype: Defense
Family: Living Armor
Natural Stars:
 
Stat Base
HP 10,050
Attack 549
Defense 812
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

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1/3
Pulverize
Strikes the enemy with a hammer and stuns the target for 1 turn with a 50% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense. The damage is increased by 50% if the target is immune to stun.
Damage +5%
Damage +15%
 
Skill
Effects:
Single
Target
Increase
Damage
 
Scales With: ATK and DEF
 
Multiplier Formula: 2.4*{ATK} + 2.8*{DEF}

1/3
Powerful Smash
Slams the enemy with a hammer, decreasing the target's Defense for 2 turns. The damage increases according to your Defense.
(Reusable in 3 turns)
Damage +5%
Damage +15%
 
Scales With: ATK and DEF
 
Multiplier Formula: 3.7*{ATK} + 5.0*{DEF}

1/1
Lava Armor (Passive)
Increases the MAX HP in proportion to the Defense at the start of the battle. In addition, ignores all damage reduction effects when attacking an enemy. [Automatic Effect]
 
Skill
Effects:
Ignore
Damage Reduction
Self
Effect
No
Damage
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