Monster Element Skill Change
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Pulverizing Magic Bullet
Pulverizing Magic Bullet
[Effect added] Decreases the attack speed for 2 turns with a 50% chance.
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Pulverizing Magic Bullet – Fluctuate
Pulverizing Magic Bullet – Fluctuate
[Effect added] Decreases the attack speed for 2 turns with a 50% chance.
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Pulverizing Magic Bullet - Amplify
Pulverizing Magic Bullet - Amplify
[Effect added] Decreases the attack speed for 2 turns.
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Pulverizing Magic Bullet - Amplify
Pulverizing Magic Bullet - Amplify
Damage increased approximately by 6%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Icy Magic Bullet
Icy Magic Bullet
Attack bar decreasing chance 50% 60%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Icy Magic Bullet - Absorb
Icy Magic Bullet - Absorb
Attack bar absorbing chance 50% 60%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Icy Magic Bullet - Chain
Icy Magic Bullet - Chain
Attack bar decreasing chance 50% 60%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Ice Explosion
Ice Explosion
Damage increased by 8%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Freeze Mind
Freeze Mind
Damage increased approximately by 6%
Water Homunculus(Attack)
Water Homunculus(Attack)
Water
Water
S-1
Frost Wind
Frost Wind
Damage increased by 12%
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Flaming Magic Bullet - Fluctuate
Flaming Magic Bullet - Fluctuate
Skill Name Changed: [Flaming Magic Bullet - Flood] [Flaming Magic Bullet - fluctuate]

[Skill Modification]
(Before) Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed.

(Changed to) Attacks all enemies to weaken the Defense for 2 turns and inflicts Continuous Damage for 2 turns.
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Flaming Magic Bullet - Accelerate
Flaming Magic Bullet - Accelerate
Increases your Attack Bar by 50% 100%.
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Igniting Magic Bullet
Igniting Magic Bullet
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Igniting Magic Bullet - Brand
Igniting Magic Bullet - Brand
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Igniting Magic Bullet - Chain
Igniting Magic Bullet - Chain
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Flaming Thunder
Flaming Thunder
Damage increased approximately by 13%
Fire Homunculus(Attack)
Fire Homunculus(Attack)
Fire
Fire
S-1
Flame Explosion
Flame Explosion
[Effect added] The inflicted damage increases by 20% for each Continuous Damage granted on the target.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Shock Ray - Chain
Shock Ray - Chain
Destroys the enemy's MAX HP by 10% of the damage dealt.
Destroys the enemy's MAX HP by 30% of the damage dealt.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Air Magic Bullet
Air Magic Bullet
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Air Magic Bullet - Brand
Air Magic Bullet - Brand
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Air Magic Bullet - Chain
Air Magic Bullet - Chain
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Lightning Magic Bullet
Lightning Magic Bullet
Attacks the enemy target to Stun the target for 1 turn with a 50% chance.
Attacks the enemy target to Stun the target for 1 turn with a 100% chance.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Lightning Magic Bullet
Lightning Magic Bullet
Stun chance 50% 100%
Destroys the enemy's MAX HP by 30% 50%
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Lightning Magic Bullet - Suppress
Lightning Magic Bullet - Suppress
[Effect added] Increases the skill cooldown time by 2 turns.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Whirling Wind
Whirling Wind
Last attack's damage increased 30% 50%
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Magic Bullet Madness
Magic Bullet Madness
[Effect added] Decreases the Attack Power for 2 turns.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Whirling Wind
Whirling Wind
The inflicted damage increases if the same target gets hit again. (30% 50%)
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Sharp Wind
Sharp Wind
Destroys the enemy's MAX HP of the damage dealt.
Destroys the enemy's MAX HP by the damage dealt.
Wind Homunculus(Attack)
Wind Homunculus(Attack)
Wind
Wind
S-1
Soul Shot
Soul Shot
[Effect added] Increases the skill cooldown time by 2 turns.
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Alpha
Operation Alpha
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Alpha - Power-up
Operation Alpha - Power-up
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Alpha - Accelerate
Operation Alpha - Accelerate
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Beta
Operation Beta
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Beta - Protect
Operation Beta - Protect
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Operation Beta - Accelerate
Operation Beta - Accelerate
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Fast Pace
Fast Pace
[Effect added] Increases the Attack Speed of the ally target for 2 turns.
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Rock On
Rock On
Increases the Attack Power of all allies for 2 turns. After that, up to 2 allies, excluding yourself, will attack the enemy target.
up to 3 allies will attack the enemy target.
Light Homunculus(Support)
Light Homunculus(Support)
Light
Light
S-1
Turning Point
Turning Point
Increases the Defense for 2 turns 3 turns
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Gamma
Operation Gamma
Beneficial effect removing chance 50% 75%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Gamma - Weaken
Operation Gamma - Weaken
Beneficial effect removing chance 50% 75%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Gamma - Control
Operation Gamma - Control
Beneficial effect removing chance 50% 75%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Delta
Operation Delta
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Delta - Chain
Operation Delta - Chain
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Operation Delta - Ruin
Operation Delta - Ruin
The amount of HP that decreases proportionate to the no. of turns of the harmful effects increased by 15%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Unbalanced Field
Unbalanced Field
Increases the skill cooldown time of all enemies by 1 turn 2 turns
Decreases the skill cooldown time of all allies by 1 turn by 2 turns
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Lockdown
Lockdown
Puts the enemy to sleep for 3 turns. Puts the enemy to sleep for 3 turns. (The sleep effect can't be resisted.)
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Shock Wave
Shock Wave
[Effect added] Decreases the Attack Speed for 2 turns with a 30% chance.
Stun chance 25% 30%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Thunderbolt (Passive)
Thunderbolt (Passive)
Lv.3 Harmful Effect Rate +5% +10%
Dark Homunculus(Support)
Dark Homunculus(Support)
Dark
Dark
S-1
Thunderbolt (Passive)
Thunderbolt (Passive)
Lv.3 Harmful Effect Rate +5% +10%
5 Monsters in Balance Patch
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
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