Fire
| Stat | Base |
|---|---|
| HP | 10,215 |
| Attack | 823 |
| Defense | 637 |
| Speed | 101 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] The inflicted damage increases by 20% for each Continuous Damage granted on the target. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Damage increased approximately by 13% |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Increases your Attack Bar by 50% 100%. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Skill Name Changed: [Flaming Magic Bullet - Flood] [Flaming Magic Bullet - fluctuate]
[Skill Modification] (Before) Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed. (Changed to) Attacks all enemies to weaken the Defense for 2 turns and inflicts Continuous Damage for 2 turns. |