Select a monster to see teams where monster is used in defenses and/or counters.
Name: Light
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x12

Awakening
Levels:

 
Stat Base
HP
11,370
Min 4,605
15,315 Max
Attack
593
Min 318
1,098 Max
Defense
626
Min 307
900 Max
Speed
100
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
12
Min 4
18 Max
Game Mechanics:

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NOTE: Actual skill 1 depend on path tree taken in-game. All skills shown for convenience.


1/6
Light Shock
Attacks the enemy to decrease the target's Attack Bar by 15% with a 25% chance.
Damage +10%
Effect Rate +10%
Damage +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Decrease
ATB
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}


1/6
Light Shock - Purification
Attacks the enemy to remove 1 beneficial effect granted the target and decreases the target's Attack Bar by 15% with a 25% chance each.
Damage +10%
Effect Rate +10%
Damage +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Remove
Buff
Single
Target
Decrease
ATB
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}


1/6
Light Shock - Chain
Attacks the enemy 3 times to decrease the target's Attack Bar by 15% with a 25% chance each.
Damage +10%
Effect Rate +10%
Damage +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Decrease
ATB
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.2*{ATK} x3
NOTE: Actual skill 2 depend on path tree taken in-game. All skills shown for convenience.


1/6
Operation Alpha
Recovers the ally target's HP by 35% and extends the time of beneficial effects granted on the target.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
Single
Target
Increase
Buff Duration
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.35*{Target MAX HP} (Fixed)


1/6
Operation Alpha - Power-up
Recovers the ally target's HP by 35% and extends the time of beneficial effects granted on the target. In addition, increases the Attack Power of all allies for 2 turns.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
Single
Target
Increase
Buff Duration
AOE
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.35*{Target MAX HP} (Fixed)


1/6
Operation Alpha - Accelerate
Recovers the ally target's HP by 35% and extends the time of beneficial effects granted on the target. In addition, fills up the ally target's Attack Bar.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
Single
Target
Increase
Buff Duration
Increase
ATB
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.35*{Target MAX HP} (Fixed)


1/6
Operation Beta
Recovers the HP of all allies by 20% each and grants immunity for 1 turn.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.2*{Target MAX HP} (Fixed)


1/6
Operation Beta - Protect
Recovers the HP of all allies by 20% each and grants immunity for 1 turn. Creates a shield equal to 20% of the ally's HP on allies with full HP for 2 turns.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.2*{Target MAX HP} (Fixed)


1/6
Operation Beta - Accelerate
Recovers the HP and Attack Bar of all allies by 20% each and grants immunity for 1 turn.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
Increase
ATB
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.2*{Target MAX HP} (Fixed)
NOTE: Actual skill 3 depend on path tree taken in-game. All skills shown for convenience.


1/3
Fast Pace
Makes the Attack Bar of the ally and the enemy to 100%. In addition, increases the Attack Speed of the ally target for 2 turns.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Increase
ATB
Single
Target


1/3
Counter Phase
Increases the Defense of all allies and counterattacks for 2 turns whenever attacked.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
AOE
Self
Effect


1/3
Rock On
Increases the Attack Power of all allies for 2 turns. After that, up to 3 allies will attack the enemy target.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
AOE
Ally
Attack
Self
Effect


1/3
Turning Point
Evenly matches the percentage of the HP of all allies and removes all harmful effects. After that, increases the Defense of all allies for 3 turns.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Redistribute
HP
AOE
Cleanse
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 342
Date Monster Skill Change
01/24/2025 Light Homunculus(Support)
Light Homunculus(Support)
S1
Rock On
Rock On
Fixed an issue where the skill wouldn't activate correctly
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Turning Point
Turning Point
Increases the Defense for 2 turns 3 turns
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Rock On
Rock On
Increases the Attack Power of all allies for 2 turns. After that, up to 2 allies, excluding yourself, will attack the enemy target.
up to 3 allies will attack the enemy target.
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Fast Pace
Fast Pace
[Effect added] Increases the Attack Speed of the ally target for 2 turns.
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Beta - Accelerate
Operation Beta - Accelerate
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Beta - Protect
Operation Beta - Protect
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Beta
Operation Beta
[Effect added] Grants immunity on all allies for 1 turn.
Ally HP recovery amount 15% 20%
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Alpha - Accelerate
Operation Alpha - Accelerate
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Alpha - Power-up
Operation Alpha - Power-up
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
11/09/2019 Light Homunculus(Support)
Light Homunculus(Support)
S1
Operation Alpha
Operation Alpha
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn.
Ally HP recovery amount 30% 35%
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