Fire
| Stat | Base |
|---|---|
| HP | 8,730 |
| Attack | 823 |
| Defense | 626 |
| Speed | 111 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 06/28/2021 |
Tatu 2A |
S3
|
(As-is) Inflicts great damage by blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect (To-be) Attacks the enemy target to inflict damage. Decreases the duration time of Continuous Damage granted on the target by 1 turn each and inflicts additional damage that's equivalent to that Continuous Damage |
| 03/13/2020 |
Tatu 2A |
S3
|
[Attack target changed] Attacks one enemy target Attacks all enemies The damage dealt changed due to the attack type change |
| 01/30/2015 |
Tatu |
S3
|
Damage increased by 14% |
| 07/18/2014 |
Tatu |
S3
|
Damage increased by 7% |