Stat | Base |
---|---|
HP | 8,730 |
Attack | 823 |
Defense | 626 |
Speed | 111 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
06/28/2021 |
![]() Tatu 2A |
S3
![]() |
(As-is) Inflicts great damage by blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect (To-be) Attacks the enemy target to inflict damage. Decreases the duration time of Continuous Damage granted on the target by 1 turn each and inflicts additional damage that's equivalent to that Continuous Damage |
03/13/2020 |
![]() Tatu 2A |
S3
![]() |
[Attack target changed] Attacks one enemy target Attacks all enemies The damage dealt changed due to the attack type change |
01/30/2015 |
![]() Tatu |
S3
![]() |
Damage increased by 14% |
07/18/2014 |
![]() Tatu |
S3
![]() |
Damage increased by 7% |