Select a monster to see teams where monster is used in defenses and/or counters.
Name: Camaryn
Element: Dark
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 9,390
Attack 801
Defense 604
Speed 111
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%

1/3
Spirit Ball
Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.4*{ATK}

1/4
Decelerate
Attacks all enemies to decrease their Attack Speed for 2 turns. Also increases their skill cooldown time by 1 turn each with an 80% chance.
(Reusable in 3 turns)
Damage +10%
Damage +15%
Effect Rate +20%
 
Skill
Effects:
AOE
Increase
Cooltime
 
Scales With: ATK
 
Multiplier Formula: 2.5*{ATK}

1/2
Absorb Energy
Attacks the enemy 2 times with spirit balls, having each attack to increase the skill cooldown for 1 turn, and recovers HP by 50% of the inflicted damage. The cooldown time of [Absorb Energy] decreases by 1 turn whenever you increase the enemy's skill cooldown time.
(Reusable in 3 turns)
Damage +15%
 
Skill
Effects:
Increase
Cooltime
Single
Target
Self-Heal
Self
Effect
Reduce
Cooltime
 
Scales With: ATK
 
Multiplier Formula: 4.35*{ATK} x2
No Results Found.
TheomarsCamarynHarmonia
COUNTER
Mo LongPernaTaranys
DEFENSE

TheomarsHarmoniaCamaryn
COUNTER
Mo LongTaranysHarmonia
DEFENSE
5.14.1 - © SWGT 2024 All rights reserved
Designed By Cerusa | Change Log | Credits | User Agreement
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us