Water
| Stat | Base |
|---|---|
| HP |
7,410
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
101
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/30/2024 |
Soha |
S2
|
Prevents from removing harmful effects for 2 turns
Recovers the HP by 100% of the damage dealt 50% of the damage dealt |
| 07/28/2023 |
Soha |
S3
|
[Effect added] Increases the Attack Bar of allies by 15% each if there are no harmful effects to remove from allies |
| 07/28/2023 |
Soha |
S1
|
[Effect added] Leaves a Branding effect for 2 turns with a 15% chance |
| 01/15/2021 |
Soha |
S2
|
[Effect changed]
Creates a shield by the excessive HP recovery amount for 2 turns steals one beneficial effect granted on the enemy target |
| 04/27/2018 |
Soha |
S3
|
[Effect added] Removes 1 harmful effect of all allies |
| 05/30/2016 |
Soha |
S3
|
Damage increased by 11% |
| 05/30/2016 |
Soha |
S2
|
Damage increased by 7%. Additional Effect: Excessive healing will be converted into a shield that lasts for 2 turns. |
| 04/13/2015 |
Soha |
S3
|
Damage has been increased by 8%. |
| 04/13/2015 |
Soha |
S2
|
Damage has been increased by 8%. |
| 01/30/2015 |
Soha |
S2
|
Damage increased by 25% |