Dark
| Stat | Base |
|---|---|
| HP | 9,060 |
| Attack | 560 |
| Defense | 483 |
| Speed | 99 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/31/2016 |
Mantura |
S3
|
Changed from inflicting damage proportionate to the Attack Power to inflicting damage proportionate to your MAX HP. Weakens the enemy's Defense for 2 turns with a 50% chance and inflicts continuous damage for 3 turns Weakens the enemy's Defense for 2 turns with a 100% chance and inflicts continuous damage for 2 turns |
| 03/31/2016 |
Mantura |
S2
|
The skill will now target all enemies instead of a single target. Damage changed according to the target change. |
| 03/31/2016 |
Mantura |
S1
|
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%. |
| 01/30/2015 |
Mantura |
S3
|
Damage increased by 11% |
| 01/30/2015 |
Mantura |
S2
|
Damage increased by 8% |
| 10/25/2014 |
Mantura |
S3
|
Damage decreased by 35% |
| 09/27/2014 |
Mantura |
S2
|
Damage increased by 14% |