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Name: Fire Griffon
Element: Fire
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP 8,235
Attack 516
Defense 582
Speed 110
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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1/5
Snatch
Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 90)/55

1/4
Special Assault
Inflicts damage proportional to the enemy's MAX HP. Consumes 10% of your HP.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Self-Harm
Self
Effect
 
Scales With: ATK and Target MAX HP
 
Multiplier Formula: 3.5*{ATK} + 0.18*{Target MAX HP}

1/3
Backlash
Sends out a gust of wind that has a 50% chance to decrease the Attack Bar of all enemies by 30% and decrease their Attack Speed for 2 turns.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
AOE
No
Damage
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,952
Date Monster Skill Change
06/29/2020 Spectra
Spectra
S2
Special Assault
Special Assault
Fixed an issue of the HP decreasing time being applied differently under certain situations
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