Leader Skill: Increase the Defense of ally monsters with Water attribute by 40%.
1/4
Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance. The effect activation chance increases to 100% if the enemy's HP status is better than yours.
Damage +5% Damage +10% Damage +15%
Skill Effects:
Single Target
Scales With: ATK
Multiplier Formula: 4.1*{ATK} - 50
1/5
Aqua Frenzy
Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%.
(Reusable in 4 turns)
Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated.
(Reusable in 7 turns)