Select a monster to see teams where monster is used in defenses and/or counters.
Name: Tigresse
Element: Water
Archetype: Support
Family: Low Elemental
Natural Stars:
 
Stat Base
HP 6,750
Attack 582
Defense 450
Speed 100
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the HP of ally monsters by 15%.

1/8
Sacred Water
Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/6
Crushing Rocks
Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns.
(Reusable in 3 turns)
Effect Rate +5%
Effect Rate +5%
Damage +10%
Damage +10%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x4
Sorry, no defenses or counters have been entered for the searched criteria.

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Sorry, no defenses or counters have been entered for the searched criteria.

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