Stat | Base |
---|---|
HP | 9,555 |
Attack | 626 |
Defense | 769 |
Speed | 99 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
08/30/2018 |
![]() Chichi |
S1
![]() |
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15% |
01/28/2016 |
![]() Chichi |
S3
![]() |
Damage increased by 10% |
01/30/2015 |
![]() Chichi |
S3
![]() |
Damage increased by 10% |
10/25/2014 |
![]() Chichi |
S3
![]() |
Recovery amount modified: Distribute 100% of the inflicted damage to allies Recover the allies by 50% of the inflicted damage |
09/27/2014 |
![]() Chichi |
S1
![]() |
Attack gauge increases by 20% 30% |
09/27/2014 |
![]() Chichi |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |