Leader Skill: Increase the Resistance of ally monsters in the Arena by 40%.
1/7
Dreamy Invitation
Attacks without waking up the enemy that's under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Strike of Rejection
Attacks without waking up the enemy that's under Sleep. Disturbs the HP Recovery of the target for 2 turns and puts the enemy under sleep for 1 turn. Increases the damage by 50% if the target is asleep.
(Reusable in 4 turns)
Blooming Nightmare
Attacks without waking up the enemy that's under Sleep. Attacks random targets 5 times. Puts the enemy who's not under Sleep to Sleep for 1 turn. Also increases the duration of Sleep by 1 turn each, up to 3 turns, of the enemy who's under Sleep.
(Reusable in 5 turns)