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Name: Selena
Element: Wind
Archetype: Attack
Family: Succubus
Natural Stars:
 
Stat Base
HP 9,555
Attack 790
Defense 549
Speed 106
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters in the Arena by 40%.

1/7
Dreamy Invitation
Attacks without waking up the enemy that's under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
Increase
ATB
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/5
Strike of Rejection
Attacks without waking up the enemy that's under Sleep. Disturbs the HP Recovery of the target for 2 turns and puts the enemy under sleep for 1 turn. Increases the damage by 50% if the target is asleep.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.5*{ATK}

1/5
Blooming Nightmare
Attacks without waking up the enemy that's under Sleep. Attacks random targets 5 times. Puts the enemy who's not under Sleep to Sleep for 1 turn. Also increases the duration of Sleep by 1 turn each, up to 3 turns, of the enemy who's under Sleep.
(Reusable in 5 turns)
Damage +10%
Damage +10%
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Increase
Debuff Duration
 
Scales With: ATK
 
Multiplier Formula: 2.07*{ATK} x5
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 674
Date Monster Skill Change
05/30/2023 Selena
Selena
S2
Strike of Rejection
Strike of Rejection
[Effect added] Puts the enemy target under sleep for 1 turn
03/13/2020 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
[Effect changed] When attacking the enemy who's under Sleep:
Deals 50% more damage increases the duration of Sleep by 1 turn (up to 3 turns)
01/07/2020 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
Fixed the issue of the Sleep activation chance not being applied properly
03/30/2019 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
Lv.4 Harmful effect activation chance +10% Damage +15%
03/30/2019 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
[Skill Effect Modification]
Previously: Attacks without waking up the enemy that's under Sleep Attacks random targets 5 times. Each attack has an 80% chance to inflict Continuous Damage for 3 turns.

Changed to: Attacks without waking up the enemy that's under Sleep Attacks random targets 5 times. Puts the enemy who's not under Sleep to Sleep for 1 turn, and deals 50% more damage to the target that's under Sleep.
06/03/2017 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
[Effect added] Attacks without waking up the enemy that's under Sleep.
06/03/2017 Selena
Selena
S2
Strike of Rejection
Strike of Rejection
[Effect added] Attacks without waking up the enemy that's under Sleep.

When attacking the enemy target that's under Sleep: Stuns for 1 turn Increases the damage by 50%
06/03/2017 Selena
Selena
S1
Dreamy Invitation
Dreamy Invitation
[Effect added] Attacks without waking up the enemy that's under Sleep.

Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
10/30/2015 Selena
Selena
S2
Strike of Rejection
Strike of Rejection
The effect of gaining guaranteed Critical Hits against enemies that are asleep has been replaced with a stun that lasts for 1 turn.
12/02/2014 Selena
Selena
S3
Blooming Nightmare
Blooming Nightmare
Damage increased by 15%
10/25/2014 Selena
Selena
S1
Dreamy Invitation
Dreamy Invitation
[Effect added] New effect to increase the attack gauge by 50% when the sleep effect is activated
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