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Hall of Heroes: 05/10/2019
Name: Light Joker
Element: Light
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP 11,040
Attack 549
Defense 527
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters in Dungeons by 40%.

1/6
Flying Cards
Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/5
Surprise Box
Summons a surprise box that inflicts damage and grants 1 random harmful effect among Stun for 1 turn, Glancing Hit Rate Increase for 2 turns, and Attack Speed Decrease for 3 turns to all enemies.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
AOE
Random
 
Scales With: ATK
 
Multiplier Formula: 2.4*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 106
Date Monster Skill Change
07/20/2025 Figaro
Figaro
S3
Camouflage (Passive)
Camouflage (Passive)
[Percentage changed] Installs a bomb that detonates after 2 turns with a 35% 50% chance.
01/29/2023 Figaro
Figaro
S3
Camouflage (Passive)
Camouflage (Passive)
Fixed an issue of the Artifact effect that increases the Bomb damage not being applied
09/28/2022 Figaro
Figaro
S3
Camouflage (Passive)
Camouflage (Passive)
[Effect added] Installs a bomb for 2 turns with a 25% chance when attacking
04/13/2015 Figaro
Figaro
S3
Camouflage (Passive)
Camouflage (Passive)
[Effect added] The skill will now additionally remove 1 beneficial effect from the target.
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