Select a monster to see teams where monster is used in defenses and/or counters.
Name: Dark Werewolf
Element: Dark
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP
9,555
Min 4,605
15,315 Max
Attack
505
Min 318
1,098 Max
Defense
505
Min 307
900 Max
Speed
99
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
9
Min 4
18 Max
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Attack Speed of ally monsters in Guild Content by 16%.

1/5
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK} + 50

1/6
Surprise Attack
Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: MAX HP
 
Multiplier Formula: 0.16*{MAX HP} x2

1/1
Contaminated Blood (Passive)
Inflicts 12% of my MAX HP as damage when you're attacked with a critical hit and weakens the Defense for 1 turn with every attack. [Automatic Effect]
 
Skill
Effects:
On Crit
Single
Target
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 2,186
Date Monster Skill Change
01/07/2020 Jultan 2A
Jultan 2A
S3
Contaminated Blood (Passive)
Contaminated Blood (Passive)
(Defense decreasing/ Continuous Damage) effect won't be activated with a Glancing Hit
attack
01/07/2020 Jultan
Jultan
S3
Contaminated Blood (Passive)
Contaminated Blood (Passive)
(Defense decreasing) effect won't be activated with a Glancing Hit attack
06/02/2015 Jultan
Jultan
Leader Skill Added The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
6.31.3 - © SWGT 2026 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us