Stat | Base |
---|---|
HP | 8,895 |
Attack | 900 |
Defense | 483 |
Speed | 105 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
11/28/2022 |
![]() Guillaume |
S1
![]() |
[Effect added] Attacks the enemy with a 30% Critical Rate bonus |
11/28/2022 |
![]() Guillaume |
S3
![]() |
When the attack lands as a Critical Hit, your Critical Damage increases by 50% 100% |
07/04/2018 |
![]() Guillaume |
S3
![]() |
[Skill Modification]
Before: Increases your Critical Damage by 50% and decreases the chances of receiving a Critical Hit by 50%. [Automatic Effect] After: Increases your Critical Damage by 50%. Increases the chances of receiving a Glancing Hit by 30% and gains Invincible effect for 1 turn if you're attacked with a Glancing Hit [Automatic Effect] |
07/04/2018 |
![]() Guillaume |
S2
![]() |
Ignores all damage reduction effects. |
08/27/2016 |
![]() Guillaume |
S2
![]() |
Damage increased by 9% |
08/27/2016 |
![]() Guillaume |
S1
![]() |
Damage increased by 5% |
03/31/2016 |
![]() Guillaume |
S3
![]() |
Critical Rate increased by 20% Critical Damage increased by 50% |