Dark
| Stat | Base |
|---|---|
| HP | 8,895 |
| Attack | 900 |
| Defense | 483 |
| Speed | 105 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/28/2022 |
Guillaume |
S1
|
[Effect added] Attacks the enemy with a 30% Critical Rate bonus |
| 11/28/2022 |
Guillaume |
S3
|
When the attack lands as a Critical Hit, your Critical Damage increases by 50% 100% |
| 07/04/2018 |
Guillaume |
S3
|
[Skill Modification]
Before: Increases your Critical Damage by 50% and decreases the chances of receiving a Critical Hit by 50%. [Automatic Effect] After: Increases your Critical Damage by 50%. Increases the chances of receiving a Glancing Hit by 30% and gains Invincible effect for 1 turn if you're attacked with a Glancing Hit [Automatic Effect] |
| 07/04/2018 |
Guillaume |
S2
|
Ignores all damage reduction effects. |
| 08/27/2016 |
Guillaume |
S2
|
Damage increased by 9% |
| 08/27/2016 |
Guillaume |
S1
|
Damage increased by 5% |
| 03/31/2016 |
Guillaume |
S3
|
Critical Rate increased by 20% Critical Damage increased by 50% |