Water
| Stat | Base |
|---|---|
| HP | 11,535 |
| Attack | 571 |
| Defense | 801 |
| Speed | 98 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 25% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/29/2022 |
Verad |
Stat Changed | Base Attack Speed:
Unawakened: 92 97 Awakened: 93 98 |
| 07/29/2022 |
Verad |
S3
|
[Effect added] Glancing Hits won't occur if the enemy's Defense is half or less than your Defense |
| 11/29/2021 |
Verad |
S2
|
[Effect added] Increases the turn of freezing effect up to 2 with a 60% chance if you attack the frozen enemy |
| 01/15/2021 |
Verad |
S1
|
Inflicts damage in proportion to ATK Inflicts damage in proportion to ATK and DEF |
| 05/30/2016 |
Verad |
S3
|
Damage proportionate to Attack Power Damage proportionate Defense. Additional Effect: Freezes all enemies for 1 turn. |
| 05/30/2016 |
Verad |
S2
|
Damage increased by 20%. Freezes the enemy with a 50% 60% chance. |
| 10/30/2015 |
Verad |
S3
|
The cooltime has been reduced by 1 turn. (6 turns 5 turns) |
| 08/20/2015 |
Verad |
S2
|
Damage will now scale based on Defense, instead of Attack Power. |